Struct PrecompiledShader
Compiled shader stage per shader language type
Namespace: Unity.Tiny.Rendering
Syntax
public struct PrecompiledShader
Fields
dx11
Declaration
public BlobArray<byte> dx11
Field Value
Type | Description |
---|---|
BlobArray<Byte> |
glsl
Declaration
public BlobArray<byte> glsl
Field Value
Type | Description |
---|---|
BlobArray<Byte> |
glsles
Declaration
public BlobArray<byte> glsles
Field Value
Type | Description |
---|---|
BlobArray<Byte> |
metal
Declaration
public BlobArray<byte> metal
Field Value
Type | Description |
---|---|
BlobArray<Byte> |
spirv
Declaration
public BlobArray<byte> spirv
Field Value
Type | Description |
---|---|
BlobArray<Byte> |