Class PrecompiledShaderExtention
Namespace: Unity.TinyConversion
Syntax
public static class PrecompiledShaderExtention
Methods
PrecompiledShaderForPlatform(ref PrecompiledShader, ShaderCompilerPlatform)
Declaration
public static BlobArray<byte> PrecompiledShaderForPlatform(this ref PrecompiledShader precompiled, ShaderCompilerPlatform platform)
Parameters
Type | Name | Description |
---|---|---|
PrecompiledShader | precompiled | |
ShaderCompilerPlatform | platform |
Returns
Type | Description |
---|---|
BlobArray<Byte> |