Class PrecompiledShaderExtention
Namespace: Unity.Tiny.Rendering
Syntax
public static class PrecompiledShaderExtention
Methods
PrecompiledShaderForBackend(ref PrecompiledShader, bgfx.RendererType)
Declaration
public static BlobArray<byte> PrecompiledShaderForBackend(this ref PrecompiledShader shader, bgfx.RendererType type)
Parameters
Type | Name | Description |
---|---|---|
PrecompiledShader | shader | |
bgfx.RendererType | type |
Returns
Type | Description |
---|---|
BlobArray<Byte> |