Class ConvertMeshAssetToDynamicMeshSystem
Inheritance
ConvertMeshAssetToDynamicMeshSystem
Inherited Members
Unity.Entities.SystemBase.OnCreateForCompiler()
Syntax
public class ConvertMeshAssetToDynamicMeshSystem : SystemBase
Methods
ConvertMeshRenderDataToDynamicMeshData(EntityCommandBuffer, Entity, SkinnedMeshRenderer, Boolean)
Declaration
protected void ConvertMeshRenderDataToDynamicMeshData(EntityCommandBuffer ecb, Entity smrEntity, SkinnedMeshRenderer smr, bool needSkinningData)
Parameters
DeleteDynamicMeshData(EntityCommandBuffer, Entity, SkinnedMeshRenderer)
Declaration
protected void DeleteDynamicMeshData(EntityCommandBuffer ecb, Entity smrEntity, SkinnedMeshRenderer smr)
Parameters
OnUpdate()
Declaration
protected override void OnUpdate()
Overrides