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    Struct EntityCommandBuffer

    A thread-safe command buffer that can buffer commands that affect entities and components for later playback.

    Namespace: Unity.Entities
    Syntax
    public struct EntityCommandBuffer : IDisposable

    Constructors

    Name Description
    EntityCommandBuffer(Allocator)

    Creates a new command buffer.

    EntityCommandBuffer(Allocator, PlaybackPolicy)

    Creates a new command buffer.

    Properties

    Name Description
    IsCreated
    MinimumChunkSize

    Allows controlling the size of chunks allocated from the temp job allocator to back the command buffer.

    ShouldPlayback

    Controls whether this command buffer should play back.

    Methods

    Name Description
    AddBuffer<T>(Entity)
    AddComponent(Entity, ComponentType)
    AddComponent(Entity, ComponentTypes)

    Records a command to add one or more components to an entity.

    AddComponent(EntityQuery, ComponentType)

    Records a command to add a component to all entities matching a query.

    AddComponent(EntityQuery, ComponentTypes)

    Records a command to add one or more components to all entities matching a query.

    AddComponent<T>(Entity)
    AddComponent<T>(Entity, T)
    AddComponent<T>(EntityQuery)

    Records a command to add a component to all entities matching a query.

    AddComponentForEntityQuery(EntityQuery, ComponentType)

    Records a command to add a component to all entities matching a query.

    AddComponentForEntityQuery(EntityQuery, ComponentTypes)

    Records a command to add multiple components to all entities matching a query.

    AddComponentForEntityQuery<T>(EntityQuery)

    Records a command to add a component to all entities matching a query.

    AddComponentForEntityQuery<T>(EntityQuery, T)

    Records a command to add a component to all entities matching a query. Also sets the value of this new component on all the matching entities.

    AddSharedComponent<T>(Entity, T)
    AddSharedComponent<T>(EntityQuery, T)

    Records a command to add a shared component to all entities matching a query.

    AppendToBuffer<T>(Entity, T)

    Appends a single element to the end of a dynamic buffer component.

    AsParallelWriter()
    CreateEntity()

    Create an entity with no components.

    CreateEntity(EntityArchetype)

    Create an entity with specified archetype.

    DestroyEntitiesForEntityQuery(EntityQuery)

    Records a command to destroy all entities matching a query.

    DestroyEntity(Entity)
    DestroyEntity(EntityQuery)

    Records a command to destroy all entities matching a query.

    Dispose()
    Instantiate(Entity)
    Playback(EntityManager)

    Play back all recorded operations against an entity manager.

    Playback(ExclusiveEntityTransaction)

    Play back all recorded operations with an exclusive entity transaction. BeginExclusiveEntityTransaction().

    RemoveComponent(Entity, ComponentType)
    RemoveComponent(Entity, ComponentTypes)

    Records a command to remove one or more components from an entity.

    RemoveComponent(EntityQuery, ComponentType)

    Records a command to remove a component from all entities matching a query.

    RemoveComponent(EntityQuery, ComponentTypes)

    Records a command to remove one or more components from all entities matching a query.

    RemoveComponent<T>(Entity)
    RemoveComponent<T>(EntityQuery)

    Records a command to remove a component from all entities matching a query.

    RemoveComponentForEntityQuery(EntityQuery, ComponentType)

    Records a command to remove a component from all entities matching a query.

    RemoveComponentForEntityQuery(EntityQuery, ComponentTypes)

    Records a command to remove multiple components from all entities matching a query.

    RemoveComponentForEntityQuery<T>(EntityQuery)

    Records a command to remove a component from all entities matching a query.

    SetBuffer<T>(Entity)
    SetComponent<T>(Entity, T)
    SetSharedComponent<T>(Entity, T)

    Extension Methods

    EntityCommandBufferManagedComponentExtensions.AddComponent<T>(EntityCommandBuffer, Entity, T)
    EntityCommandBufferManagedComponentExtensions.AddComponent<T>(EntityCommandBuffer, Entity)
    EntityCommandBufferManagedComponentExtensions.SetComponent<T>(EntityCommandBuffer, Entity, T)
    In This Article
    • Constructors
    • Properties
    • Methods
    • Extension Methods
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