Struct Text2DStyle
Add this component to an entity with a Text2DRenderer component to specify the font style.
Namespace: Unity.Tiny.Text
Syntax
public struct Text2DStyle : IComponentData
Fields
color
The text {@link Color}
Declaration
public Color color
Field Value
Type | Description |
---|---|
Color |
size
The Font size in World Units;
Declaration
public float size
Field Value
Type | Description |
---|---|
System.Single |
Properties
Default
Declaration
public static Text2DStyle Default { get; }
Property Value
Type | Description |
---|---|
Text2DStyle |