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    Struct Text2DStyle

    Add this component to an entity with a Text2DRenderer component to specify the font style.

    Namespace: Unity.Tiny.Text
    Syntax
    public struct Text2DStyle : IComponentData

    Fields

    color

    The text {@link Color}

    Declaration
    public Color color
    Field Value
    Type Description
    Color

    size

    The Font size in World Units;

    Declaration
    public float size
    Field Value
    Type Description
    System.Single

    Properties

    Default

    Declaration
    public static Text2DStyle Default { get; }
    Property Value
    Type Description
    Text2DStyle
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