Class TMP_SpriteAssetEditor
Inherited Members
Editor.MoveNextTarget()
Namespace: TMPro.EditorUtilities
Assembly: Unity.TextMeshPro.Editor.dll
Syntax
[CustomEditor(typeof(TMP_SpriteAsset))]
public class TMP_SpriteAssetEditor : Editor
Methods
OnEnable()
Declaration
public void OnEnable()
OnInspectorGUI()
Implement this function to make a custom inspector.
Declaration
public override void OnInspectorGUI()