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  • Unity.Simulation
    • AggregatedSample
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Class ReadbackRequest

Inheritance
object
ReadbackRequest
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Capture.dll
Syntax
public class ReadbackRequest

Fields

callback

Completion callback function.

Declaration
public Func<AsyncRequest<CaptureCamera.CaptureState>, AsyncRequest.Result> callback
Field Value
Type Description
Func<AsyncRequest<CaptureCamera.CaptureState>, AsyncRequest.Result>

channel

Channel this readback request is for.

Declaration
public CaptureCamera.Channel channel
Field Value
Type Description
CaptureCamera.Channel

renderTexture

Render texture for which the readback is requested

Declaration
public RenderTexture renderTexture
Field Value
Type Description
RenderTexture

request

The request associated with this batched readback instance.

Declaration
public AsyncRequest<CaptureCamera.CaptureState> request
Field Value
Type Description
AsyncRequest<CaptureCamera.CaptureState>

texture

Texture to which the readback data is to be copied to.

Declaration
public Texture2D texture
Field Value
Type Description
Texture2D

Methods

InvokeCallback(byte[])

Invoke the request functor upon completion of the readback request.

Declaration
public void InvokeCallback(byte[] data)
Parameters
Type Name Description
byte[] data
In This Article
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