Class VivoxParticipantTap
An Audio Tap which provides a specific player’s audio as it is received from the network, isolated from other participant audio.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Services.Vivox.AudioTaps
Assembly: solution.dll
Syntax
[RequireComponent(typeof(AudioSource))]
[AddComponentMenu("Audio/Vivox Participant Tap")]
public class VivoxParticipantTap : VivoxAudioTap
Properties
Name | Description |
---|---|
ParticipantName | Account name of the participant whose audio you want to capture. |
SilenceInChannelAudioMix | If true, the participant’s audio will be silenced in the channel audio mix output. |