Class VivoxAudioTap
Base class of all Vivox Audio Taps
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Services.Vivox.AudioTaps
Assembly: solution.dll
Syntax
[RequireComponent(typeof(AudioSource))]
public abstract class VivoxAudioTap : MonoBehaviour
Properties
Name | Description |
---|---|
AutoAcquireChannel | Specifies whether this VivoxAudioTap should automatically try to acquire a Voice Channel to get audio from. When set to false, the ChannelName property must be set to a valid channel name. |
ChannelName | Accepts a Channel name or Channel URI Translates the display/user friendly version to the internal channel URI Note: Setting a new channel name/Uri will cause a re-registration and disable Auto Acquire Channel. |
IsRunning | Returns true if the tap is registered and enabled. |
TapId | The tap ID of the registered audio tap. If negative, the tap is currently unregistered or there was an error while attempting registration. |