Class IMultiplayDeployer.UploadResult
Represents the result of a build upload operation
Implements
Inherited Members
Namespace: Unity.Services.Multiplay.Authoring.Core.Deployment
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public record IMultiplayDeployer.UploadResult : IEquatable<IMultiplayDeployer.UploadResult>
Constructors
UploadResult(Dictionary<BuildItem, BuildUploadResult>, List<BuildItem>, Dictionary<BuildName, BuildId>, List<BuildItem>)
Represents the result of a build upload operation
Declaration
public UploadResult(Dictionary<BuildItem, BuildUploadResult> UploadResults, List<BuildItem> FailedUploads, Dictionary<BuildName, BuildId> SuccessfulSyncs, List<BuildItem> FailedSyncs)
Parameters
| Type | Name | Description |
|---|---|---|
| Dictionary<BuildItem, BuildUploadResult> | UploadResults | The individual upload result for the build item |
| List<BuildItem> | FailedUploads | The Builds that failed to upload |
| Dictionary<BuildName, BuildId> | SuccessfulSyncs | The builds that were successfully synced |
| List<BuildItem> | FailedSyncs | The builds that failed to sync |
Properties
FailedSyncs
The builds that failed to sync
Declaration
public List<BuildItem> FailedSyncs { get; init; }
Property Value
| Type | Description |
|---|---|
| List<BuildItem> |
FailedUploads
The Builds that failed to upload
Declaration
public List<BuildItem> FailedUploads { get; init; }
Property Value
| Type | Description |
|---|---|
| List<BuildItem> |
SuccessfulSyncs
The builds that were successfully synced
Declaration
public Dictionary<BuildName, BuildId> SuccessfulSyncs { get; init; }
Property Value
| Type | Description |
|---|---|
| Dictionary<BuildName, BuildId> |
UploadResults
The individual upload result for the build item
Declaration
public Dictionary<BuildItem, BuildUploadResult> UploadResults { get; init; }
Property Value
| Type | Description |
|---|---|
| Dictionary<BuildItem, BuildUploadResult> |