Struct BuildName
Struct representing a type-safe Build Identifier
Implements
Inherited Members
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public readonly struct BuildName : IResourceNameProperties
Name
The name of the Build
Declaration
public string Name { get; init; }Property Value
| Type | Description | 
|---|---|
| string | 
Methods
Equals(object)
Declaration
public override bool Equals(object obj)Parameters
| Type | Name | Description | 
|---|---|---|
| object | obj | 
Returns
| Type | Description | 
|---|---|
| bool | 
Overrides
GetHashCode()
Declaration
public override int GetHashCode()Returns
| Type | Description | 
|---|---|
| int | 
Overrides
ToString()
Declaration
public override string ToString()Returns
| Type | Description | 
|---|---|
| string | 
Overrides
Operators
operator ==(BuildName, BuildName)
Verifies whether both BuildNames represent the same identity
Declaration
public static bool operator ==(BuildName left, BuildName right)Parameters
| Type | Name | Description | 
|---|---|---|
| BuildName | left | Build Identifier | 
| BuildName | right | Build Identifier | 
Returns
| Type | Description | 
|---|---|
| bool | Returns true if the two  | 
operator !=(BuildName, BuildName)
Verifies whether both BuildNames represent the different identities
Declaration
public static bool operator !=(BuildName left, BuildName right)Parameters
| Type | Name | Description | 
|---|---|---|
| BuildName | left | Build Identifier | 
| BuildName | right | Build Identifier | 
Returns
| Type | Description | 
|---|---|
| bool | Returns true if the two  |