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    Class BuildItem

    Represents a deployable Build object

    Inheritance
    object
    DeploymentItem
    BuildItem
    Implements
    IDeploymentItem
    INotifyPropertyChanged
    ITypedItem
    Inherited Members
    DeploymentItem.m_Name
    DeploymentItem.m_Path
    DeploymentItem.m_Type
    DeploymentItem.m_Progress
    DeploymentItem.m_Status
    DeploymentItem.m_States
    DeploymentItem.PropertyChanged
    DeploymentItem.Name
    DeploymentItem.Path
    DeploymentItem.Type
    DeploymentItem.Progress
    DeploymentItem.Status
    DeploymentItem.States
    DeploymentItem.SetField<T>(ref T, T, Action<T>, string)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplay.Authoring.Core.Model
    Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
    Syntax
    [Serializable]
    public class BuildItem : DeploymentItem, IDeploymentItem, INotifyPropertyChanged, ITypedItem

    Constructors

    BuildItem()

    Creates a new instance of the BuildItem

    Declaration
    public BuildItem()

    Properties

    Definition

    The definition of the Build

    Declaration
    public MultiplayConfig.BuildDefinition Definition { get; set; }
    Property Value
    Type Description
    MultiplayConfig.BuildDefinition

    OriginalName

    The name of the underlying Build Configuration

    Declaration
    public BuildName OriginalName { get; set; }
    Property Value
    Type Description
    BuildName

    ResourceName

    The name of the underlying Build Configuration

    Declaration
    public IResourceName ResourceName { get; }
    Property Value
    Type Description
    IResourceName

    Implements

    Unity.Services.DeploymentApi.Editor.IDeploymentItem
    INotifyPropertyChanged
    Unity.Services.DeploymentApi.Editor.ITypedItem
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