docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class LeaderboardPatchConfig

    LeaderboardPatchConfig

    Inheritance
    object
    LeaderboardPatchConfig
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Leaderboards
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "LeaderboardPatchConfig")]
    [Preserve]
    public class LeaderboardPatchConfig

    Constructors

    LeaderboardPatchConfig(string, SortOrder?, UpdateType?, ResetConfig, TieringConfig)

    Initializes a new instance of the LeaderboardPatchConfig class.

    Declaration
    [Preserve]
    public LeaderboardPatchConfig(string name = null, SortOrder? sortOrder = null, UpdateType? updateType = null, ResetConfig resetConfig = null, TieringConfig tieringConfig = null)
    Parameters
    Type Name Description
    string name

    name.

    SortOrder? sortOrder

    sortOrder.

    UpdateType? updateType

    updateType.

    ResetConfig resetConfig

    resetConfig.

    TieringConfig tieringConfig

    tieringConfig.

    Properties

    Name

    Gets or Sets Name

    Declaration
    [DataMember(Name = "name", EmitDefaultValue = false)]
    [Preserve]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    ResetConfig

    Gets or Sets ResetConfig

    Declaration
    [DataMember(Name = "resetConfig", EmitDefaultValue = false)]
    [Preserve]
    public ResetConfig ResetConfig { get; set; }
    Property Value
    Type Description
    ResetConfig

    SortOrder

    Gets or Sets SortOrder

    Declaration
    [DataMember(Name = "sortOrder", EmitDefaultValue = false)]
    [Preserve]
    public SortOrder? SortOrder { get; set; }
    Property Value
    Type Description
    SortOrder?

    TieringConfig

    Gets or Sets TieringConfig

    Declaration
    [DataMember(Name = "tieringConfig", EmitDefaultValue = false)]
    [Preserve]
    public TieringConfig TieringConfig { get; set; }
    Property Value
    Type Description
    TieringConfig

    UpdateType

    Gets or Sets UpdateType

    Declaration
    [DataMember(Name = "updateType", EmitDefaultValue = false)]
    [Preserve]
    public UpdateType? UpdateType { get; set; }
    Property Value
    Type Description
    UpdateType?
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)