Class CreateMenuItemWindow
Implements
Inherited Members
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
Namespace: UnityEditor.Scripting.Python
Assembly: Unity.Scripting.Python.Editor.dll
Syntax
[Serializable]
public class CreateMenuItemWindow : EditorWindow, IDisposable
Methods
Dispose()
Declaration
public void Dispose()
Dispose(bool)
Declaration
protected virtual void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
bool | disposing |
OnEnable()
Declaration
public void OnEnable()
ShowWindow(string)
Declaration
public static void ShowWindow(string codeToSave)
Parameters
Type | Name | Description |
---|---|---|
string | codeToSave |