- Global Namespace
- UnityEditor.Build.CacheServer
-
UnityEditor.Build.Pipeline
- BuildCallbacks
- BuildContent
- BuildContext
- BuildDependencyData
- BuildExtendedAssetData
- BuildParameters
- BuildResults
- BuildSpriteData
- BuildTasksRunner
- BuildWriteData
- BundleBuildContent
- BundleBuildParameters
- BundleBuildResults
- BundleExplictObjectLayout
- BundleWriteData
- CompatibilityBuildPipeline
- ContentPipeline
- DefaultBuildTasks
- DefaultBuildTasks.Preset
- LinearPackedIdentifiers
- PrefabPackedIdentifiers
- ReturnCode
- SerializedFileMetaData
- Unity5PackedIdentifiers
- UnityEditor.Build.Pipeline.Injector
-
UnityEditor.Build.Pipeline.Interfaces
- BuildLoggerExternsions
- ExtendedAssetData
- IBuildCache
- IBuildContent
- IBuildContext
- IBuildExtendedAssetData
- IBuildLogger
- IBuildParameters
- IBuildResults
- IBuildSpriteData
- IBuildTask
- IBundleBuildContent
- IBundleBuildParameters
- IBundleBuildResults
- IBundleExplictObjectLayout
- IBundleWriteData
- IContextObject
- IDependencyCallback
- IDependencyData
- IDeterministicIdentifiers
- IPackingCallback
- IProgressTracker
- IScriptsCallback
- IWriteData
- IWriteOperation
- IWritingCallback
- LogLevel
- ScopedBuildStep
- SpriteImporterData
-
UnityEditor.Build.Pipeline.Tasks
- AppendBundleHash
- ArchiveAndCompressBundles
- BuildPlayerScripts
- CalculateAssetDependencyData
- CalculateSceneDependencyData
- CreateBuiltInShadersBundle
- GenerateBundleCommands
- GenerateBundleMaps
- GenerateBundlePacking
- GenerateLinkXml
- GenerateSubAssetPathMaps
- PostDependencyCallback
- PostPackingCallback
- PostScriptsCallback
- PostWritingCallback
- PreviewSceneDependencyData
- RebuildSpriteAtlasCache
- StripUnusedSpriteSources
- SwitchToBuildPlatform
- UpdateBundleObjectLayout
- WriteSerializedFiles
-
UnityEditor.Build.Pipeline.Tests
- ArchiveAndCompressTests
- ArchiveAndCompressTests.ContentHashTestContext
- ArchiveAndCompressTests.RebuildTestContext
- BuildContextTests
- BuildLogTests
- CalculateAssetDependencyTests
- CalculateSceneDependencyTests
- ContextObjectSerializationTests
- LinkXMLGeneratorTests
- TaskCachingUtilityTests
- ThreadingManagerTasks
- WriteSerializedFileTests
- UnityEditor.Build.Pipeline.Utilities
- UnityEditor.Build.Pipeline.WriteTypes
- UnityEditor.Build.Utilities
- UnityEditor.CacheServerTests
- UnityEngine.Build.Pipeline