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    Class Client

    A client API for uploading and downloading files from a Cache Server

    Inheritance
    Object
    Client
    Namespace: UnityEditor.Build.CacheServer
    Syntax
    public class Client

    Constructors

    Client(String, Int32)

    Create a new Cache Server client

    Declaration
    public Client(string host, int port = 8126)
    Parameters
    Type Name Description
    String host

    The host name or IP of the Cache Server.

    Int32 port

    The port number of the Cache Server. Default port is 8126.

    Properties

    DownloadQueueLength

    Returns the number of items in the download queue

    Declaration
    public int DownloadQueueLength { get; }
    Property Value
    Type Description
    Int32

    Methods

    BeginTransaction(FileId)

    Begin an upload transaction for an asset. Transactions in process can be interupted by calling BeginTransaction again before calling EndTransaction.

    Declaration
    public void BeginTransaction(FileId fileId)
    Parameters
    Type Name Description
    FileId fileId

    Close()

    Close the connection to the Cache Server. Sends the 'quit' command and closes the network stream.

    Declaration
    public void Close()

    Connect()

    Connects to the Cache Server and sends a protocol version handshake.

    Declaration
    public void Connect()
    Exceptions
    Type Condition
    Exception

    Connect(Int32)

    Connects to the Cache Server and sends a protocol version handshake. A TimeoutException is thrown if the connection cannot be established within timeoutMs milliseconds.

    Declaration
    public void Connect(int timeoutMs)
    Parameters
    Type Name Description
    Int32 timeoutMs
    Exceptions
    Type Condition
    TimeoutException
    Exception

    EndTransaction()

    Commit the uploaded files to the Cache Server. Will throw an exception if not preceeded by BeginTransaction.

    Declaration
    public void EndTransaction()
    Exceptions
    Type Condition
    TransactionIsolationException

    QueueDownload(IDownloadItem)

    Send a download request to the Cache Server. Listen to the DownloadComplete event to read the results.

    Declaration
    public void QueueDownload(IDownloadItem downloadItem)
    Parameters
    Type Name Description
    IDownloadItem downloadItem

    The IDownloadItem that specifies which file to download

    ResetDownloadFinishedEventHandler()

    Remove all listeners from the DownloadFinished event

    Declaration
    public void ResetDownloadFinishedEventHandler()

    Upload(FileType, Stream)

    Upload from the given stream for the given FileType. Will throw an exception if not preceeded by BeginTransaction.

    Declaration
    public void Upload(FileType type, Stream readStream)
    Parameters
    Type Name Description
    FileType type
    Stream readStream
    Exceptions
    Type Condition
    TransactionIsolationException
    ArgumentException

    Events

    DownloadFinished

    Event fired when a queued download request finishes.

    Declaration
    public event EventHandler<DownloadFinishedEventArgs> DownloadFinished
    Event Type
    Type Description
    EventHandler<DownloadFinishedEventArgs>
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