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    Class CommonStrings

    Static class of common strings and string formats used through out the build process

    Inheritance
    Object
    CommonStrings
    Namespace: UnityEditor.Build.Utilities
    Syntax
    public static class CommonStrings

    Fields

    AssetBundleNameFormat

    Default Asset Bundle internal file name format

    Declaration
    public const string AssetBundleNameFormat = "archive:/{0}/{0}"
    Field Value
    Type Description
    String

    SceneBundleNameFormat

    Default Scene Bundle internal file name format

    Declaration
    public const string SceneBundleNameFormat = "archive:/{0}/{1}.sharedAssets"
    Field Value
    Type Description
    String

    UnityBuiltInExtraPath

    Unity Built-In Extras path

    Declaration
    public const string UnityBuiltInExtraPath = "resources/unity_builtin_extra"
    Field Value
    Type Description
    String

    UnityDefaultResourcePath

    Unity Default Resources path

    Declaration
    public const string UnityDefaultResourcePath = "library/unity default resources"
    Field Value
    Type Description
    String

    UnityEditorResourcePath

    Unity Editor Resources path

    Declaration
    public const string UnityEditorResourcePath = "library/unity editor resources"
    Field Value
    Type Description
    String
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