Class PostProcessData
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public class PostProcessData : ScriptableObject
Fields
shaders
Declaration
public PostProcessData.ShaderResources shaders
Field Value
Type | Description |
---|---|
PostProcessData.ShaderResources |
textures
Declaration
public PostProcessData.TextureResources textures
Field Value
Type | Description |
---|---|
PostProcessData.TextureResources |