Class PostProcessData.ShaderResources
Inheritance
PostProcessData.ShaderResources
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class PostProcessData.ShaderResources
Fields
LensFlareDataDrivenPS
Declaration
[Reload("Shaders/PostProcessing/LensFlareDataDriven.shader", ReloadAttribute.Package.Root)]
public Shader LensFlareDataDrivenPS
Field Value
bloomPS
Declaration
[Reload("Shaders/PostProcessing/Bloom.shader", ReloadAttribute.Package.Root)]
public Shader bloomPS
Field Value
bokehDepthOfFieldPS
Declaration
[Reload("Shaders/PostProcessing/BokehDepthOfField.shader", ReloadAttribute.Package.Root)]
public Shader bokehDepthOfFieldPS
Field Value
cameraMotionBlurPS
Declaration
[Reload("Shaders/PostProcessing/CameraMotionBlur.shader", ReloadAttribute.Package.Root)]
public Shader cameraMotionBlurPS
Field Value
easuPS
Declaration
[Reload("Shaders/PostProcessing/EdgeAdaptiveSpatialUpsampling.shader", ReloadAttribute.Package.Root)]
public Shader easuPS
Field Value
finalPostPassPS
Declaration
[Reload("Shaders/PostProcessing/FinalPost.shader", ReloadAttribute.Package.Root)]
public Shader finalPostPassPS
Field Value
gaussianDepthOfFieldPS
Declaration
[Reload("Shaders/PostProcessing/GaussianDepthOfField.shader", ReloadAttribute.Package.Root)]
public Shader gaussianDepthOfFieldPS
Field Value
lutBuilderHdrPS
Declaration
[Reload("Shaders/PostProcessing/LutBuilderHdr.shader", ReloadAttribute.Package.Root)]
public Shader lutBuilderHdrPS
Field Value
lutBuilderLdrPS
Declaration
[Reload("Shaders/PostProcessing/LutBuilderLdr.shader", ReloadAttribute.Package.Root)]
public Shader lutBuilderLdrPS
Field Value
paniniProjectionPS
Declaration
[Reload("Shaders/PostProcessing/PaniniProjection.shader", ReloadAttribute.Package.Root)]
public Shader paniniProjectionPS
Field Value
scalingSetupPS
Declaration
[Reload("Shaders/PostProcessing/ScalingSetup.shader", ReloadAttribute.Package.Root)]
public Shader scalingSetupPS
Field Value
stopNanPS
Declaration
[Reload("Shaders/PostProcessing/StopNaN.shader", ReloadAttribute.Package.Root)]
public Shader stopNanPS
Field Value
subpixelMorphologicalAntialiasingPS
Declaration
[Reload("Shaders/PostProcessing/SubpixelMorphologicalAntialiasing.shader", ReloadAttribute.Package.Root)]
public Shader subpixelMorphologicalAntialiasingPS
Field Value
uberPostPS
Declaration
[Reload("Shaders/PostProcessing/UberPost.shader", ReloadAttribute.Package.Root)]
public Shader uberPostPS
Field Value
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