Class PostProcessData.TextureResources
Inheritance
PostProcessData.TextureResources
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class PostProcessData.TextureResources
Fields
blueNoise16LTex
Declaration
[Reload("Textures/BlueNoise16/L/LDR_LLL1_{0}.png", 0, 32, ReloadAttribute.Package.Root)]
public Texture2D[] blueNoise16LTex
Field Value
filmGrainTex
Declaration
[Reload(new string[] { "Textures/FilmGrain/Thin01.png", "Textures/FilmGrain/Thin02.png", "Textures/FilmGrain/Medium01.png", "Textures/FilmGrain/Medium02.png", "Textures/FilmGrain/Medium03.png", "Textures/FilmGrain/Medium04.png", "Textures/FilmGrain/Medium05.png", "Textures/FilmGrain/Medium06.png", "Textures/FilmGrain/Large01.png", "Textures/FilmGrain/Large02.png" }, ReloadAttribute.Package.Root)]
public Texture2D[] filmGrainTex
Field Value
smaaAreaTex
Declaration
[Reload("Textures/SMAA/AreaTex.tga", ReloadAttribute.Package.Root)]
public Texture2D smaaAreaTex
Field Value
smaaSearchTex
Declaration
[Reload("Textures/SMAA/SearchTex.tga", ReloadAttribute.Package.Root)]
public Texture2D smaaSearchTex
Field Value