Class DebugUI.Widget
Base class for all debug UI widgets.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public abstract class DebugUI.Widget
Fields
| Name | Description |
|---|---|
| isHiddenCallback | Optional delegate that can be used to conditionally hide widgets at runtime (e.g. due to state of other widgets). |
| m_Panel | Panels containing the widget. |
| m_Parent | Parent container. |
Properties
| Name | Description |
|---|---|
| displayName | Display name. |
| flags | Flags for the widget. |
| isEditorOnly | True if the widget is Editor only. |
| isHidden | If shouldHideDelegate has been set and returns true, the widget is hidden from the UI. |
| isInactiveInEditor | True if the widget is inactive in the editor (i.e. widget is runtime only and the application is not 'Playing'). |
| isRuntimeOnly | True if the widget is Runtime only. |
| nameAndTooltip | Helper setter to allow more compact initialization of widgets. |
| panel | Panels containing the widget. |
| parent | Parent container. |
| queryPath | Path of the widget. |
| tooltip | Tooltip. |
Methods
| Name | Description |
|---|---|
| GetHashCode() | Returns the hash code of the widget. |