Class DebugUI.Value
A field that displays a read-only value.
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUI.Value : DebugUI.Widget
Constructors
Name | Description |
---|---|
Value() | Constructor. |
Fields
Name | Description |
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format |
Optional C# numeric format string, using following syntax: "{0[:numericFormatString]}" See https://docs.microsoft.com/en-us/dotnet/standard/base-types/standard-numeric-format-strings and https://docs.microsoft.com/en-us/dotnet/standard/base-types/composite-formatting Example: 123.45678 with formatString "{0:F2} ms" --> "123.45 ms". |
refresh |
Refresh rate for the read-only value (runtime only) |
Properties
Name | Description |
---|---|
getter | Getter for the Value. |
Methods
Name | Description |
---|---|
Format |
Returns the formatted value string for display purposes. |
Get |
Returns the value of the widget. |