Class DebugUI.Field<T>
Generic field - will be serialized in the editor if it's not read-only
Implements
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public abstract class DebugUI.Field<T> : DebugUI.Widget, DebugUI.IValueField
Type Parameters
| Name | Description |
|---|---|
| T |
Fields
| Name | Description |
|---|---|
| onValueChanged | Callback used when the value of the field changes. |
Properties
| Name | Description |
|---|---|
| getter | Getter for this field. |
| setter | Setter for this field. |
Methods
| Name | Description |
|---|---|
| GetValue() | Get the value of the field. |
| SetValue(object) | Set the value of the field. |
| SetValue(T) | Set the value of the field. |
| ValidateValue(T) | Function used to validate the value when updating the field. |