Struct TextureDesc
Descriptor used to create texture resources
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct TextureDesc
Constructors
Name | Description |
---|---|
TextureDesc(int, int, bool, bool) | TextureDesc constructor for a texture using explicit size |
TextureDesc(TextureDesc) | Copy constructor |
TextureDesc(ScaleFunc, bool, bool) | TextureDesc constructor for a texture using a functor for scaling |
TextureDesc(Vector2, bool, bool) | TextureDesc constructor for a texture using a fixed scaling |
Fields
Name | Description |
---|---|
anisoLevel | Anisotropic filtering level. |
autoGenerateMips | Automatically generate mip maps. |
bindTextureMS | Bind texture multi sampled. |
clearBuffer | Texture needs to be cleared on first use. |
clearColor | Clear color. |
colorFormat | Color format. |
depthBufferBits | Depth buffer bit depth. |
dimension | Texture dimension. |
disableFallBackToImportedTexture | If all passes writing to a texture are culled by Dynamic Render Pass Culling, it will automatically fallback to a similar preallocated texture.\n Set this to false to force the allocation. |
enableRandomWrite | Enable random UAV read/write on the texture. |
fallBackToBlackTexture | Determines whether the texture will fallback to a black texture if it is read without ever writing to it. |
fastMemoryDesc | Descriptor to determine how the texture will be in fast memory on platform that supports it. |
filterMode | Filtering mode. |
func | Texture scale function. |
height | Texture height. |
isShadowMap | Texture is a shadow map. |
memoryless | Memory less flag. |
mipMapBias | Mip map bias. |
msaaSamples | Number of MSAA samples. |
name | Texture name. |
scale | Texture scale. |
sizeMode | Texture sizing mode. |
slices | Number of texture slices.. |
useDynamicScale | Texture uses dynamic scaling. |
useMipMap | Texture needs mip maps. |
vrUsage | Special treatment of the VR eye texture used in stereoscopic rendering. |
width | Texture width. |
wrapMode | Addressing mode. |
Methods
Name | Description |
---|---|
GetHashCode() | Hash function |