Constructor TextureDesc
TextureDesc(int, int, bool, bool)
TextureDesc constructor for a texture using explicit size
Declaration
public TextureDesc(int width, int height, bool dynamicResolution = false, bool xrReady = false)
Parameters
Type | Name | Description |
---|---|---|
int | width | Texture width |
int | height | Texture height |
bool | dynamicResolution | Use dynamic resolution |
bool | xrReady | Set this to true if the Texture is a render texture in an XR setting. |
TextureDesc(Vector2, bool, bool)
TextureDesc constructor for a texture using a fixed scaling
Declaration
public TextureDesc(Vector2 scale, bool dynamicResolution = false, bool xrReady = false)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | scale | RTHandle scale used for this texture |
bool | dynamicResolution | Use dynamic resolution |
bool | xrReady | Set this to true if the Texture is a render texture in an XR setting. |
TextureDesc(ScaleFunc, bool, bool)
TextureDesc constructor for a texture using a functor for scaling
Declaration
public TextureDesc(ScaleFunc func, bool dynamicResolution = false, bool xrReady = false)
Parameters
Type | Name | Description |
---|---|---|
ScaleFunc | func | Function used to determine the texture size |
bool | dynamicResolution | Use dynamic resolution |
bool | xrReady | Set this to true if the Texture is a render texture in an XR setting. |
TextureDesc(TextureDesc)
Copy constructor
Declaration
public TextureDesc(TextureDesc input)
Parameters
Type | Name | Description |
---|---|---|
TextureDesc | input |