Class ResourceConverterActor<TInput>
Namespace: Unity.Reflect.Streaming
Syntax
[Actor]
public abstract class ResourceConverterActor<TInput>
where TInput : class
Type Parameters
Name | Description |
---|---|
TInput |
Methods
Import(RpcContext<ConvertResource<TInput>>, SyncedData<TInput>)
Declaration
protected abstract void Import(RpcContext<ConvertResource<TInput>> ctx, SyncedData<TInput> resource)
Parameters
Type | Name | Description |
---|---|---|
RpcContext<ConvertResource<TInput>> | ctx | |
SyncedData<TInput> | resource |