Class ConvertResource<TResource>
Namespace: Unity.Reflect.Streaming
Syntax
public class ConvertResource<TResource>
where TResource : class
Type Parameters
Name | Description |
---|---|
TResource |
Constructors
ConvertResource(EntryData, TResource)
Declaration
public ConvertResource(EntryData entry, TResource resource)
Parameters
Type | Name | Description |
---|---|---|
EntryData | entry | |
TResource | resource |
Fields
Entry
Declaration
public EntryData Entry
Field Value
Type | Description |
---|---|
EntryData |
Resource
Declaration
public TResource Resource
Field Value
Type | Description |
---|---|
TResource |