Class ScreenSpaceReflections
This class holds settings for the Screen-space Reflections effect.
Inherited Members
Namespace: UnityEngine .Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Serializable]
public sealed class ScreenSpaceReflections : PostProcessEffectSettings
Fields
Name | Description |
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distance |
Fades reflections close to the near plane. This is useful to hide common artifacts. |
maximum |
The maximum number of steps in the raymarching pass. Higher values mean more reflections. |
maximum |
The maximum distance to traverse in the scene after which it will stop drawing reflections. |
preset | The quality preset to use for rendering. Use Custom to tweak settings. |
resolution | Changes the size of the internal buffer. Downsample it to maximize performances or supersample it to get slow but higher quality results. |
thickness | The ray thickness. Lower values are more expensive but allow the effect to detect smaller details. |
vignette | Fades reflections close to the screen edges. |
Methods
Name | Description |
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Is |
Returns |