Field resolution
Changes the size of the internal buffer. Downsample it to maximize performances or supersample it to get slow but higher quality results.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Tooltip("Changes the size of the SSR buffer. Downsample it to maximize performances or supersample it for higher quality results with reduced performance.")]
public ScreenSpaceReflectionResolutionParameter resolution
Returns
Type | Description |
---|---|
ScreenSpaceReflectionResolutionParameter |