Namespace UnityEngine.Pixyz.UnitySDK
Classes
Conversions
CustomMaterialSetup
Retain mapping of Pixyz custom shaders to Unity shaders
ImpostorGenerator
OccurrenceRef
OccurrenceSync
OccurrenceSync.Handle
A handle is used to represent an Occurrence from Pixyz, it may or may not be instantiated in unity
OccurrenceWrapper
ProgressReporter
Universal progress reporter for main thread.
SceneConverter
Converts a scene hierarchy from Unity to Pixyz and vice versa.
ShaderConversion
TreeModel
TreeModelHandle
Structs
ProgressReporter.ProgressState
Enums
HierarchyLoadType
Describe how the the SceneConverter will retranscribe hierarchy from Pixyz to Unity.