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    Namespace UnityEngine.Pixyz.UnitySDK

    Classes

    Conversions

    CustomMaterialSetup

    Retain mapping of Pixyz custom shaders to Unity shaders

    ImpostorGenerator

    OccurrenceRef

    OccurrenceSync

    OccurrenceSync.Handle

    A handle is used to represent an Occurrence from Pixyz, it may or may not be instantiated in unity

    OccurrenceWrapper

    ProgressReporter

    Universal progress reporter for main thread.

    SceneConverter

    Converts a scene hierarchy from Unity to Pixyz and vice versa.

    ShaderConversion

    TreeModel

    TreeModelHandle

    Structs

    ProgressReporter.ProgressState

    Enums

    HierarchyLoadType

    Describe how the the SceneConverter will retranscribe hierarchy from Pixyz to Unity.

    ImpostorGenerator.Type

    MaterialSyncType

    MeshSyncType

    SceneConverter.SpecularWorkflow

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