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    Class ShaderConversion

    Inheritance
    object
    ShaderConversion
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Pixyz.UnitySDK
    Assembly: Unity.Pixyz.UnitySDK.Runtime.dll
    Syntax
    [Serializable]
    public class ShaderConversion

    Constructors

    ShaderConversion(string, string)

    Declaration
    public ShaderConversion(string shaderName, string targetShaderName)
    Parameters
    Type Name Description
    string shaderName
    string targetShaderName

    Properties

    PropertyBinding

    Declaration
    public Dictionary<string, string> PropertyBinding { get; }
    Property Value
    Type Description
    Dictionary<string, string>

    ShaderName

    Declaration
    public string ShaderName { get; }
    Property Value
    Type Description
    string

    TargetShaderName

    Declaration
    public string TargetShaderName { get; set; }
    Property Value
    Type Description
    string

    Methods

    Clone()

    Declaration
    public ShaderConversion Clone()
    Returns
    Type Description
    ShaderConversion
    In This Article
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