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    Enum HierarchyLoadType

    Describe how the the SceneConverter will retranscribe hierarchy from Pixyz to Unity.

    Namespace: UnityEngine.Pixyz.UnitySDK
    Assembly: Unity.Pixyz.UnitySDK.Runtime.dll
    Syntax
    public enum HierarchyLoadType

    Fields

    Name Description
    New

    The source hierarchy will be untouched by the conversion only materials will be shared (if material sync is not SyncFull) but materials will not be modified

    Update

    Transforms will be deleted or added depending on Pixyz scene, same whith components that are set to be sync

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