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    Struct CameraChannelInputs

    The graphics inputs available to executing CameraSensorChannels.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Perception.GroundTruth.Sensors
    Assembly: Unity.Perception.Runtime.dll
    Syntax
    [MovedFrom("UnityEngine.Perception.GroundTruth")]
    public struct CameraChannelInputs

    Fields

    camera

    The camera rendering the CameraChannel<T>.

    Declaration
    public Camera camera
    Field Value
    Type Description
    Camera

    cameraColorBuffer

    The camera's color buffer render target.

    Declaration
    public RenderTargetIdentifier cameraColorBuffer
    Field Value
    Type Description
    RenderTargetIdentifier

    cmd

    The CommandBuffer to fill with graphics commands to generate a CameraChannel<T>'s output.

    Declaration
    public CommandBuffer cmd
    Field Value
    Type Description
    CommandBuffer

    ctx

    The ScriptableRenderContext of the current frame.

    Declaration
    public ScriptableRenderContext ctx
    Field Value
    Type Description
    ScriptableRenderContext

    cullingResults

    The culling results calculated from the rendering camera's perspective.

    Declaration
    public CullingResults cullingResults
    Field Value
    Type Description
    CullingResults
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