Namespace UnityEngine.Experimental.Perception.Randomization.Parameters
Classes
BooleanParameter
A numeric parameter for generating boolean samples
CategoricalParameterBase
The base class of CategoricalParameters.
CategoricalParameter<T>
Generates samples by choosing one option from a list of choices
ColorHsvaCategoricalParameter
A categorical parameter for generating ColorHsva samples
ColorHsvaParameter
A numeric parameter for generating color samples using HSVA samplers
ColorRgbCategoricalParameter
A categorical parameter for generating RGBA color samples
ColorRgbParameter
A numeric parameter for generating RGBA color samples
FloatParameter
A numeric parameter for generating float samples
GameObjectParameter
A categorical parameter for generating GameObject samples
IntegerParameter
A numeric parameter for generating integer samples
MaterialParameter
A categorical parameter for generating Material samples
NumericParameter<T>
Numeric parameters use samplers to generate randomized structs
Parameter
Parameters, in conjunction with a parameter configuration, are used to create convenient interfaces for randomizing simulations.
StringParameter
A categorical parameter for generating string samples
Texture2DParameter
A categorical parameter for generating GameObject samples
Vector2Parameter
A numeric parameter for generating Vector2 samples
Vector3Parameter
A numeric parameter for generating Vector3 samples
Vector4Parameter
A numeric parameter for generating Vector4 samples
Structs
ColorHsva
A struct representing the hue, saturation, value, and alpha components of a particular color