Class Parameter
Parameters, in conjunction with a parameter configuration, are used to create convenient interfaces for randomizing simulations.
Inherited Members
Namespace: UnityEngine.Experimental.Perception.Randomization.Parameters
Assembly: solution.dll
Syntax
[Serializable]
public abstract class Parameter
Constructors
| Name | Description |
|---|---|
| Parameter() | Constructs a new parameter |
Properties
| Name | Description |
|---|---|
| sampleType | The sample type generated by this parameter |
Methods
| Name | Description |
|---|---|
| GenericSample() | Generates a generic sample |
| GetDisplayName(Type) | Returns the display name of a parameter type |
| IterateState(int) | Offsets the state of each sampler employed by this parameter |
| ResetState() | Resets the state of each sampler employed by this parameter |
| Validate() | Validates parameter settings |