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    Class Texture2DParameter

    A categorical parameter for generating GameObject samples

    Inheritance
    object
    Parameter
    CategoricalParameterBase
    CategoricalParameter<Texture2D>
    Texture2DParameter
    Inherited Members
    CategoricalParameter<Texture2D>.sampleType
    CategoricalParameter<Texture2D>.GetCategory(int)
    CategoricalParameter<Texture2D>.GetProbability(int)
    CategoricalParameter<Texture2D>.SetOptions(IEnumerable<Texture2D>)
    CategoricalParameter<Texture2D>.SetOptions(IEnumerable<(Texture2D, float)>)
    CategoricalParameter<Texture2D>.categories
    CategoricalParameter<Texture2D>.Validate()
    CategoricalParameter<Texture2D>.Sample()
    CategoricalParameter<Texture2D>.GenericSample()
    Parameter.GetDisplayName(Type)
    Parameter.ResetState()
    Parameter.IterateState(int)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Perception.Randomization.Parameters
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class Texture2DParameter : CategoricalParameter<Texture2D>
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