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    Class MaterialParameter

    A categorical parameter for generating Material samples

    Inheritance
    object
    Parameter
    CategoricalParameterBase
    CategoricalParameter<Material>
    MaterialParameter
    Inherited Members
    CategoricalParameter<Material>.sampleType
    CategoricalParameter<Material>.GetCategory(int)
    CategoricalParameter<Material>.GetProbability(int)
    CategoricalParameter<Material>.SetOptions(IEnumerable<Material>)
    CategoricalParameter<Material>.SetOptions(IEnumerable<(Material, float)>)
    CategoricalParameter<Material>.categories
    CategoricalParameter<Material>.Validate()
    CategoricalParameter<Material>.Sample()
    CategoricalParameter<Material>.GenericSample()
    Parameter.GetDisplayName(Type)
    Parameter.ResetState()
    Parameter.IterateState(int)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Perception.Randomization.Parameters
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class MaterialParameter : CategoricalParameter<Material>
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