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    Class LabelConfig<T>

    A definition for how a Labeling should be resolved to a single label and id for ground truth generation.

    Inheritance
    object
    Object
    ScriptableObject
    LabelConfig<T>
    IdLabelConfig
    SemanticSegmentationLabelConfig
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: solution.dll
    Syntax
    public class LabelConfig<T> : ScriptableObject where T : ILabelEntry
    Type Parameters
    Name Description
    T

    The entry type. Must derive from ILabelEntry

    Fields

    Name Description
    labelEntriesFieldName

    The name of the serialized field for label entries.

    Properties

    Name Description
    labelEntries

    A sequence of ILabelEntry which defines the labels relevant for this configuration and their values.

    Methods

    Name Description
    Init(IEnumerable<T>)

    Initialize the list of LabelEntries on this LabelingConfiguration. Should only be called immediately after instantiation.

    OnInit()

    Called when the labelEntries list is assigned using Init(IEnumerable<T>)

    TryGetMatchingConfigurationEntry(Labeling, out T)

    Attempts to find the matching index in m_LabelEntries for the given Labeling.

    TryGetMatchingConfigurationEntry(Labeling, out T, out int)

    Attempts to find the matching index in m_LabelEntries for the given Labeling.

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