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    Class CameraLabeler

    Abstract class for defining custom annotation and metric generation to be run by PerceptionCamera. Instances of CameraLabeler on labelers will be invoked each frame the camera is set to capture data (see ShouldCaptureThisFrame).

    Inheritance
    object
    CameraLabeler
    BoundingBox2DLabeler
    ObjectCountLabeler
    RenderedObjectInfoLabeler
    SemanticSegmentationLabeler
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class CameraLabeler

    Fields

    Name Description
    enabled

    Whether the CameraLabeler should be set up and called each frame.

    Properties

    Name Description
    perceptionCamera

    The PerceptionCamera that contains this labeler.

    sensorHandle

    The SensorHandle for the PerceptionCamera that contains this labeler. Use this to report annotations and metrics.

    Methods

    Name Description
    Cleanup()

    Called when the Labeler is about to be destroyed or removed from the PerceptionCamera. Use this to clean up to state.

    OnBeginRendering()

    Called just before the camera renders each frame the the labeler is enabled and ShouldCaptureThisFrame is true.

    OnUpdate()

    Called during the Update each frame the the labeler is enabled and ShouldCaptureThisFrame is true.

    Setup()

    Called just before the first call to OnUpdate() or OnBeginRendering(). Implement this to initialize state.

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