Class TransformInterpolationObject
Inheritance
TransformInterpolationObject
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Syntax
public class TransformInterpolationObject : NetworkTransform
Fields
CheckPosition
Declaration
public bool CheckPosition
Field Value
Type | Description |
---|---|
Boolean |
IsFixed
Declaration
public bool IsFixed
Field Value
Type | Description |
---|---|
Boolean |
IsMoving
Declaration
public bool IsMoving
Field Value
Type | Description |
---|---|
Boolean |
MinThreshold
Declaration
public const float MinThreshold = 0.009999F
Field Value
Type | Description |
---|---|
Single |
TestComplete
Declaration
public static bool TestComplete
Field Value
Type | Description |
---|---|
Boolean |
Methods
OnInitialize(ref NetworkTransform.NetworkTransformState)
Declaration
protected override void OnInitialize(ref NetworkTransform.NetworkTransformState replicatedState)
Parameters
Type | Name | Description |
---|---|---|
NetworkTransform.NetworkTransformState | replicatedState |
Overrides
ReachedTargetLocalSpaceTransitionCount()
Declaration
public bool ReachedTargetLocalSpaceTransitionCount()
Returns
Type | Description |
---|---|
Boolean |
StartMoving()
Declaration
public void StartMoving()
StopMoving()
Declaration
public void StopMoving()
Update()
Declaration
protected override void Update()