Class ObjectNameIdentifier
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Netcode.TestHelpers.Runtime
Syntax
public class ObjectNameIdentifier : NetworkBehaviour
Methods
DeRegisterNetworkObject()
Declaration
protected void DeRegisterNetworkObject()
OnDestroy()
Declaration
public override void OnDestroy()
Overrides
OnGainedOwnership()
Declaration
public override void OnGainedOwnership()
Overrides
OnLostOwnership()
Declaration
public override void OnLostOwnership()
Overrides
OnNetworkDespawn()
Declaration
public override void OnNetworkDespawn()
Overrides
OnNetworkSpawn()
Declaration
public override void OnNetworkSpawn()
Overrides
RegisterAndLabelNetworkObject()
Declaration
protected void RegisterAndLabelNetworkObject()