Class NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent
Inheritance
NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Syntax
public class SpawnObjecTrackingComponent : NetworkBehaviour
Fields
SpawnedObjects
Declaration
public static int SpawnedObjects
Field Value
Type | Description |
---|---|
Int32 |
Methods
OnNetworkSpawn()
Declaration
public override void OnNetworkSpawn()