Class NetworkBehaviourWithNetVarArray
Inheritance
NetworkBehaviourWithNetVarArray
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Syntax
public class NetworkBehaviourWithNetVarArray : NetworkBehaviour
Fields
AllInts
Declaration
public NetworkVariable<int>[] AllInts
Field Value
Type | Description |
---|---|
NetworkVariable<Int32>[] |
Int0
Declaration
public NetworkVariable<int> Int0
Field Value
Type | Description |
---|---|
NetworkVariable<Int32> |
Int1
Declaration
public NetworkVariable<int> Int1
Field Value
Type | Description |
---|---|
NetworkVariable<Int32> |
Int2
Declaration
public NetworkVariable<int> Int2
Field Value
Type | Description |
---|---|
NetworkVariable<Int32> |
Int3
Declaration
public NetworkVariable<int> Int3
Field Value
Type | Description |
---|---|
NetworkVariable<Int32> |
Int4
Declaration
public NetworkVariable<int> Int4
Field Value
Type | Description |
---|---|
NetworkVariable<Int32> |
Properties
InitializedFieldCount
Declaration
public int InitializedFieldCount { get; }
Property Value
Type | Description |
---|---|
Int32 |