Class NetworkBehaviourGenericTests.SimpleNetworkBehaviour
Inheritance
NetworkBehaviourGenericTests.SimpleNetworkBehaviour
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Syntax
public class SimpleNetworkBehaviour : NetworkBehaviour
Fields
OnNetworkDespawnCalled
Declaration
public bool OnNetworkDespawnCalled
Field Value
Type | Description |
---|---|
Boolean |
Methods
OnNetworkDespawn()
Declaration
public override void OnNetworkDespawn()