Class ActuatorComponent
Editor components for creating Actuators. Generally an IActuator component should have a corresponding ActuatorComponent.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MLAgents.Actuators
Assembly: Unity.ML-Agents.dll
Syntax
public abstract class ActuatorComponent : MonoBehaviour
Properties
ActionSpec
The specification of the possible actions for this ActuatorComponent. This must produce the same results as the corresponding IActuator's ActionSpec.
Declaration
public abstract ActionSpec ActionSpec { get; }
Property Value
Type | Description |
---|---|
ActionSpec |
See Also
Methods
CreateActuators()
Declaration
public abstract IActuator[] CreateActuators()
Returns
Type | Description |
---|---|
IActuator[] | A collection of IActuators |