Class LocalizedTable<TTable, TEntry>
Provides a way to access a Localization
Implements
Namespace: UnityEngine .Localization
Assembly: Unity.Localization.dll
Syntax
[Serializable]
public abstract class LocalizedTable<TTable, TEntry> : ISerializationCallbackReceiver where TTable : DetailedLocalizationTable<TEntry> where TEntry : TableEntry
Type Parameters
Name | Description |
---|---|
TTable | The type of Table. |
TEntry | The type of entry that is part of the table. |
Constructors
Name | Description |
---|---|
Localized |
Initializes and returns an empty instance of a Localized |
Fields
Name | Description |
---|---|
m_Current |
Properties
Name | Description |
---|---|
Current |
The current loading operation for the table when using Table |
Current |
The current loading operation for the table when using Table |
Database | The database to request the table from. |
Is |
Does Table |
Table |
Provides a reference to the Localization |
Methods
Name | Description |
---|---|
Force |
Force an update as if the Selected |
Get |
Provides the table with the Table |
Get |
Provides the table with the Table |
Events
Name | Description |
---|---|
Table |
Provides a callback that will be invoked when the table is available or has changed. |