Class BuildStartedCriterion
Tests if a build has started.
Inherited Members
Namespace: Unity.Tutorials.Core.Editor
Syntax
public class BuildStartedCriterion : PreprocessBuildCriterion, IPreprocessBuildWithReport, IOrderedCallback
Methods
AutoComplete()
Auto-completes the criterion.
Declaration
public override bool AutoComplete()
Returns
Type | Description |
---|---|
Boolean | True if the auto-completion succeeded. |
Overrides
BuildPlayerCustomHandler(BuildPlayerOptions)
Used for BuildPlayerWindow.RegisterBuildPlayerHandler.
Declaration
public void BuildPlayerCustomHandler(BuildPlayerOptions options)
Parameters
Type | Name | Description |
---|---|---|
BuildPlayerOptions | options |
EvaluateCompletion()
Evaluates if the criterion is completed.
Declaration
protected override bool EvaluateCompletion()
Returns
Type | Description |
---|---|
Boolean |
Overrides
OnPreprocessBuild(BuildReport)
UnityEditor.Build.IPreprocessBuildWithReport override, do not call.
Declaration
public override void OnPreprocessBuild(BuildReport report)
Parameters
Type | Name | Description |
---|---|---|
BuildReport | report |
Overrides
StartTesting()
Starts testing of the criterion.
Declaration
public override void StartTesting()
Overrides
StopTesting()
Stops testing of the criterion.
Declaration
public override void StopTesting()