Class ActiveToolCriterion
Criterion for checking that a specific Editor Tool is selected.
Inherited Members
Namespace: Unity.Tutorials.Core.Editor
Syntax
public class ActiveToolCriterion : Criterion
Properties
TargetTool
The Tool we wish to test for.
Declaration
public Tool TargetTool { get; set; }
Property Value
Type | Description |
---|---|
Tool |
Methods
AutoComplete()
Auto-completes the criterion.
Declaration
public override bool AutoComplete()
Returns
Type | Description |
---|---|
Boolean | True if the auto-completion succeeded. |
Overrides
EvaluateCompletion()
Evaluates if the criterion is completed.
Declaration
protected override bool EvaluateCompletion()
Returns
Type | Description |
---|---|
Boolean |
Overrides
StartTesting()
Starts testing of the criterion.
Declaration
public override void StartTesting()
Overrides
StopTesting()
Stops testing of the criterion.
Declaration
public override void StopTesting()