Class TutorialWindow
The window used to display all tutorial content.
Inherited Members
UnityEditor.EditorWindow.ShowTab()
UnityEditor.EditorWindow.GetWindow<T>()
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean, System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.HasOpenInstances<T>()
UnityEditor.EditorWindow.FocusWindowIfItsOpen<T>()
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.depthBufferBits
UnityEditor.EditorWindow.antiAlias
Namespace: Unity.InteractiveTutorials
Syntax
public sealed class TutorialWindow : EditorWindowProxy
Fields
allTutorialStyles
TODO remove in 2.0.
Declaration
public AllStylesHACK allTutorialStyles
Field Value
Type | Description |
---|---|
AllStylesHACK |
ShowTutorialsClosedDialog
Should we show the Close Tutorials info dialog for the user for the current project. By default the dialog is shown once per project and disabled after that.
Declaration
public static ProjectSetting<bool> ShowTutorialsClosedDialog
Field Value
Type | Description |
---|---|
ProjectSetting<Boolean> |
Remarks
You want to set this typically to false when running unit tests.
videoBoxElement
TODO Make non-public in 2.0
Declaration
public VisualElement videoBoxElement
Field Value
Type | Description |
---|---|
VisualElement |
Methods
FindReadme()
Returns Readme iff one Readme exists in the project. TODO make internal in 2.0
Declaration
public static TutorialContainer FindReadme()
Returns
Type | Description |
---|---|
TutorialContainer |
UpdateVideoFrame(Texture)
TODO 2.0 make internal
Declaration
public void UpdateVideoFrame(Texture newTexture)
Parameters
Type | Name | Description |
---|---|---|
Texture | newTexture |